Thursday, 2 January 2020

Public Domain Game Jam: what games can you design with the bounty of 1924?

Randy Lubin (previously) writes, "New work is entering the public domain and Mike Masnick and I are hosting a game jam to celebrate. Designers have all of January to design analog and digital games about, inspired by, or remixing works from 1924. We have amazing judges, great prizes, and are excited to see what you make!"

This jam is open to both digital and analog games – choose the medium that excites you!

For digital games, we’ll only be judging games that are playable in the browser. This includes interactive fiction using frameworks like Twine. You can submit desktop or mobile games but we won’t consider them for prizes.

For analog games, we’re looking for tabletop RPGs, larps, board games, and everything in between. We encourage you to design something short and quickly playable. Our judges are only committed to reading the first four pages of your submission. Golden Cobra and Game Chef contain great examples of brief, compelling games.

Don’t worry about making a highly polished game! We’re more interested in your ideas and how you use the public domain.

Gaming Like It's 1924 [Randy Lubun/Itch.io]